Learn 3D Pathfinding with Octrees by developing a simple AI character that can independently navigate through 3D space . Develop a project that creates and visualises Octrees in carving up the space around game objects . Develop an algorithm to recursively divide space into Octants and use the A* algorithm to find paths from one location to another . Use the Unity game engine to develop and visualise Octrees before developing an automatic navigating AI character using A* for pathfinding . The techniques revealed in this course will show you how to use Octrees to recuriously divide space for use with A* algorithms to find pathways from one place to another.Authentication failed. Unique API key is not valid for this user.
Who this course is for:
Intermediate 3d game developers wanting to expand their skillset in AI programming.
Intermediate Unity hobbyists keen on learning more AI techniques.